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Spell Casting




Spell Types
There are several types of spells. Immediate (numbered 1 - 99) have their effects happen right when the order is processed. Defensive Battle Spells (801 - 899) are Standing Orders and are cast in battle right before Missile fire. Offensive Battle Spells (901-999) are Standing Orders and are cast in battle right after missile fire. (Disciples begin with the ability to have 1 standing offensive and 1 standing Defensive spell.) Battle spells last for the duration of battle. Situational Spells (701 - 799) are used automatically, when the need arises - no order is issued to cast them.
Spell Casting
Those who've achieved the rank of Disciple or greater, are able to cast Spells. You can cast any Spell that is either given to you by your God, or obtain by magically reading a Magic Scroll. Most spells have no Action Pt cost. Each spell requires a certain number of Spell Pts to be expended in order to cast. You begin with a number of Spell Pts and may regain some Spell Pts when resting 'Tween turns. You may also regain Spell Pts by Kowtowing at Temples. The amount regained is based on Action Pts spent Kowtowing and on the treasure in the Temple' Treasure room. If you don't have the right number of Spell Pts needed to cast a spell, it's not attempted. Some spells have a longer format: C (Spell#) (Item# or Spell Pts or ?).


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