+-----------------------------------------------------------------------------+
m m
mm mm t
ee m m m m oo nnn sss t ee rrrr
e e m m m o o n n s tttt e e r
eeee m m o o n n ssss t eeee r News 07-11-95
e m m o o n n s t e r
ee m m oo n n sss tt ee r #33
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Headlines this time: Latest News about The Program
Monster Island in the UK
Monster Island in Germany
Publication data:
eMonster News is published ideally on the 25th of each month. Send all
submissions, questions, letters of comment, and subscription information to
the email address below. eMonster News is available free for the asking to
anyone able to receive it on INTERNET, CompuServe, GEnie, Delphi, America
Online, Prodigy, or any other service tied into the net. Press run: 151.
To avoid problems with my mailer, I send this out in batches; for a full
listing of players on the net, send a note to Scott (below). eMonster News
is not affiliated with Adventures By Mail in any way, and nothing in here is
necessarily official. We like to think they like us, though. Please copy,
post, print, or otherwise distribute this newsletter to as many players as you
can; especially if they have email access. We want to promote this here game!
Adventures By Mail MI GM Keith bosox@wizvax.com
ABM - submit email turns Keith keith@wizvax.com
Editor & Publisher Scott Micheel warden@rt66.com
Editor of BMT Jerry Ritchie 73537.2505@compuserve.com
Keeper of Blurbs Aaron Fuegi fuegi@cs.colostate.edu
Group Man Brian Derks normandyknight@cup.portal.com
Monster Mapper & MI BBS Jim Wuerch 73234.3410@compuserve.com
Capture Creature Captain Larry Barrows lrdbear@aol.com
Statmaster Jack Vinson vinson@unagi.cis.upenn.edu
Seeker of Demigods aw geez, I misplaced your name...
Lord of the Hard Sell Tom Richardson salmanila@aol.com
List Director Sharyl Leis michael.mackinnon@mwcsinc.muug.mb.ca
Q&A Lady Dana Barker jujubunn@aol.com
Back issues of eMonster News can be got via anonymous FTP transfer. The
site is ftp.erg.sri.com , the directory is /pub/pbm/monster_island/newsletters
and all files are in GZIP format; to uncompress them, use GUNZIP.
Aaron Fuegi's MI World Wide Web page:
http://scv.bu.edu/~aarondf/monster_www/index.html
Bif's Monster resort BBS: 01-317-962-6519
This newsletter is also posted to the Internet newsgroup rec.games.pbm, and
usually ends up on the America OnLine boards, as well as Bif's Monster Resort
BBS. You are welcome to post this anyplace you wish, but please leave it
intact.
+-----------------------------------------------------------------------------+
Howdy, and welcome to the first long-delayed issue of eMonster News!
I have been busy ever since last February, but I do beg your forgiveness.
Things have settled down a bit here, and I will try to keep up the pace.
I sent out a few messages back in March, intending to focus this next issue
on the UK and German Monster Island games, and I received many letters and
helpful comments from the European players, which I faithfully reproduce
here. Monster Island notes from x countries. Isn't it amazing?
+-----------------------------------------------------------------------------+
For Starters, News on The Program
[If you recall, the official MI programmers is now Steve from KJC Games in
the UK. Back in January he started work fixing bugs and adding new things
to the Monster Island Program. No actual updates have been seen in the
US or German games, but he seems to be testing things in the UK game...]
From: Normandyknight@cup.portal.com (Brian Derks)
Date: Fri, 3 Mar 95 16:59:23 PST
Subject: new news
I talked to Keith and Steve's name [the UK programmer] popped up. He
has sent a list that keith is planning to send out by e-mail. It's a
list of things that are going to be done and in that order. He read
them to me, demi-gods and new section were the top two in this order.
It sounded like he was working on them but he was still trying to fix
the bugs, Keith had said that there were more bugs than add ins.
One thing that caught my attention was the words rivers, under
water combat (something like that), monster wrestling, and
teleporting.
From: jlhvhti@MO.NET (jerry hagedorn)
Date: Thu, 29 Jun 1995 22:46:51 -0500
Subject: Monster Island
I talked with Keith today, and he told me that Steve has finished a dose of
bug fixes and and upgrades to the game. This update is suppose to take effect
[in the US game] in about two weeks. Keith also said he would inform us when
the changes took effect.
From: ctrob@cix.compulink.co.uk (Chris Trobridge)
Date: Mon, 3 Jul 95 22:48 BST-1
Subject: EMonster etc
The web site doesn't appear to be being updated anymore. The last mail I
received from Aaron suggeted that the keepers of lists were else where.
Do you have any addresses where I can find out more info about the
island, eg blurb lists/temple site lists (maps?).
[The new web site is xxx]
Now that the programming has moved over here we may have some more up to
date info on the new stuff than you. A few weeks back KJC had a pub meet
in London and I had a good chat with Steve, _the_ programmer. Of course
this also means that we get to play test all the bugs...
As it was a pub meet I got completely drunk and ended up on my own in the
east end of London at 1:30AM in the drizzle in just t-shirt/jeans. I
walked the 20 odd miles back to my station and caught the first train
home. In spite of this I can still remember a lot of what Steve told me.
Some of this related to groups and is of no interest, the rest should be
treated as rumour as we were all the worse for wear and some of it may be
politically sensitive:
You probably heard about group leaders (ie where group monsters vote for a
'leader' who gets a list of the groups members). We've already suffered
an attempted coup under the new scheme. Tainted Hollows aren't ready
yet, but the end is in sight - you will require an item that you must
make, but isn't in the game yet. I don't think anything else new is in yet.
Someone was complaining yesterday about not being able to rid items and
believes that the group cache code is being tinkered with. I know that
Steve wants to put in a multiple item rid order because he's frustrated
having to rid items one at a time. Over the crystal hills - not for a
long time, according to Steve it's not at all coded. Stone Crypts/Tombs
of Mumundus- there will be some new super tough guardians for these (I
think that Tombs Of Mumundus were temporarily Tombs Of Mumi over here).
Enough rumours for the moment,
Chris (Trobridge)
PS Don't quote me directly!
[Oops. Forget you heard that, everyone!]
+-----------------------------------------------------------------------------+
Monster Island - UK
From: "Mike Poidinger" <MIKEP@UNIWA.UWA.EDU.AU>
Date: Wed, 8 Mar 95 17:35:26 +1000
Subject: Re: MI/help!
I run 2 monsters with KJC, Nick Caveat a norman disciple of shroud, in turn
140. Stats are T:208, M:258, B:142, S:136, 347 kills, 77 battles. AC 28,
wr off 22, def 16, b 33, t 4, Missile, bashing, pole 5, edged 4, rest 3
Tuppence the Fatblob, a disciple of Shroud in turn 129. Stats are T:210, M:
249, B:157, S:78, 337 Kills, 31 battles. AC 26, wr off 21, def 11, b 32, t
3. Missile, Bashing, edged 5, rest 3
Main dark groups are the Hand Of Shroud (both of my monsters are founding
members, 1st and largest dark group), and Eternal Void. I have thrown away
the latest newsletter or I could tell you all the other groups, sorry :)
There are at least 2 active groups for each religion and a couple non-
religious, and there has been a fair amount of fighting amongst light and
dark with deaths on both sides. Dark seems to have the upper hand at the
moment although I personally (Tuppence) recently met Armaggedon the Bignose
kabuki with a Greatsword and he smacked me for 120 points of damage. 2
more dark temples are currently under construction.
Shroud temples...0,0 -33,-4 -16,34 9,27 56,31
fort...36, 30
refernce for coords Claw and tooth -4, 6 Spear and Club -18, 31, Korn
Hammer 116, 80
From: Joshua Singer <JBS@DCS.ED.AC.UK>
Date: Wed, 8 Mar 1995 12:12:14 GMT
Subject: Re: MI/help!
OK Here's a quick note about my 2 monsters
Names : Gorth Doomdabbler Sukkrass Od
Races : Viper Fatblob
Religion : Shroud Shroud
Rank : Disciple Lev 3 Disciple Lev 3
Turns : ~130 ~120
My history of the UK game
I joined the UK (KJC) game in April/May '91 so I've more or
less seen it from the beginning. About a year after this, me, Mike
Poidinger and another guy who's dropped out started to put a group
together. Mike wanted it to be a Dark group and neither me nor the
other guy minded, so we joined up with Shroud. I volunteered as
leader. This was the second group on the island to go official (as far
as I know) after Kabuki's Legion of the North. We now have 30-35
active members making us the largest official group in the UK game. I
had to hand the co-ordination of the group over to another player some
time ago, though.
My two monsters have not really been played too well over the
years, mainly because of the lack of decent _maps_ in our group.
[Scott - any help here would be _really_ appreciated]. They have
acquired all the basic equipment, and one has a Dark Sword, but they
really want to find a Great Cave or two to get some of those really
nice items. There are enough Shroud Temples in the UK game which are
close enough together to reach level 6 disciplehood, so that's what
they'll be doing in the near future.
Recently I have played very slowly because I'm waiting for the
new programs to be added, especially the implementation of the new
regions. I am interested in MI mostly for the cool exploration you can
do - not really for the religious jihad which the design of the game
encourages. At the moment there isn't that much to play for until the
new regions are finished.
I don't think most players in the UK game are as committed as
those in the US. This could be because it is slightly cheaper here
i.e. 2 quid as opposed to $4.
We have our own equivalent to Morgan and Shroud's Own ... it
is a Fuvah group called Bad Company. They have played very well, but
the leader [Titus Groan] has got himself a reputation.
We have alot of players in this game from Scandinavian
countries, presumably because it is cheap for them because of the
exchange rates. I must also say that KJC provide an almost impeccable
service. They rarely confuse things and have been very responsive with
queries I have had. I imagine a lot of players are waiting for the new
regions though - they'd better be good when they come out!
Hope all this malarky helps...
From: "T.J. Sharrock" <ZBC01@CC.KEELE.AC.UK>
Date: Thu, 9 Mar 1995 10:06:10 +0000 (GMT)
Subject: Re: MI/help!
I used to lead KLN (Kabuki's Legion of the North), but have recently
given up running (but not playing) due to pressures of work and babies.
KLN is one of the oldest groups on the KJC island, and was founded near the
Odd Terapus. We now have 3.5 temples nearby, and we have killed several
shroudians, mostly, I suspect, strays from Hulk Hogan's Group. I enquired
of the members whether there would be support for a Kabukade against the
Hand of Shroud (the Northernmost Shroudian Group) but this did not find
favour - partly because some players have monsters in both! I am not sure
what long term plans will be. I am tempted to send my monsters on a
pilgrimage down to the temples of the White Knights of Kabuki and Blinding
Dawn (the other two old Kabuki Groups), but I may yet decide to stay in the
North, and expore up the Crystal Hills
Tim (Min Taka, Al Nitak, and Bella Trix)
From: ASIMPSON@sound.demon.co.uk (Andrew M Simpson)
Date: Thu, 09 Mar 95 11:30:15 GMT
Subject: Re: MI/help!
Sorry, I've given up playing. I'd played roughly 100 turns
and nothing new was happening. I got fed up. My character was called
URRACHT! - a female viper. She had a baby, was on her way to her 5th
temple (Shroud) and belonged to the Hand of Shroud Group.
I decided to play an extra position in the Middle Earth PBM instead.
From: karel@cs.ucsb.edu (Karel Driesen)
Date: Wed, 8 Mar 1995 09:29:34 +0800
Subject: Re: MI/help!
I was until recently with KJC. After I moved to the USA (for 1 year only),
they stopped sending me turns. I call this bad customer service. They didn't
even ask to raise their price, something I was willing to pay for, since they
would have larger postage costs.
Silence from their side, thus silence from mine. Thier loss, not mine.
My monster was a 15-turn newbie, to which so little happened that I was
losing interest in the game anyway (I was staying because of some
friends).
From: zcapj56 <ZCAPJ56@UCL.AC.UK>
Date: Mon, 13 Mar 95 15:45:12 +0000
Subject: Re: MI/help!
Hello, I have a monster in the English version of MI, which is run by KJC
games. I belong to a fuvite group called Bad Company.
From: Thomas Magle Brodersen <DREAMER@DIKU.DK>
Date: Tue, 14 Mar 1995 12:44:00 +0100
Subject: Re: Monster Island
I am playing Monster Island at KJC Games. My monster is GUYBRUSH THREEPWOOD, a
Viper, member of the Dark group ETERNAL VOID. We have a group newsletter and a
mapping program, and I would be happy to answer any specific qustions that you
might have.
From: Darren Jackson <DARREN@DARRENCJ.DEMON.CO.UK>
Date: Thu, 16 Mar 1995 21:27:06 +0000
Subject: MI UK
I am playing thr UK/European Monster Island run by KJC. You asked for
players to send some info about monsters they run etc., so this is
my, albeit small, contribution.
I run a Monger called Dornobus. At and age of 60 turns, life is
pretty steady on the Island. Stats have increased steadily, if not
quicky, and has pretty much kept out of trouble. Infact, he has not
had any battles with any monsters yet, which is a shame because i
would like to know how he does against an Shroud follower (since
Dornobus worships Kabuki).
I have just recently formed a group, though I am not the official
leader. There are 3 of us that mainly run the various areas, these
are Whuckle Tremblebelly, Ztanzi the Oriblist and me. We were (i
think) the first group that consists of a single race (Mongers of
course!) to be formed on the island, and i only know of one other
that has formed since that consosts of Fuurcats. The name of our
group is 'Utterly Grotesque Legion Incorporated' or UGLI for short
(no-one said Monsters were literate!). However, since formation we
have grown to about 10 members but we are expecting that to increse
as we have a lot of interest from Mongers who wish to share out dream
of a Monger controlled Island (well, i did say dream). We have no
structures built yet, but one is planned. We are currently a bit
spread out but generally we are near the Dark Eagle's Nest Farr Inn.
My monsters stats are as follows :
Toughness - 180
Muscle - 203
Stealth - 20 (a bit low since i dont know how to increase properly :(
Monsterliness - 993
Well, if you want anymore info, i will organise it a bit better and
send you it, hope this is useful
From: Andre' Just Simonsen <ZORGLUB@DIKU.DK>
Date: Mon, 20 Mar 1995 15:39:05 +0100 (MET)
Subject: eMonster submission
Finally I have the list of facts about the European Monster Island Game I
promised you last week. Due to problems with my original text (it had
soft Macintosh line-breaks - they don't look particularily nice in Unix) I had
to take it home for a re-format and hard-wrap to 80 characters per line.
The list is a combined submission from me (Andre Just Simonsen zorglub@diku.dk,
Thomas Magle Brodersen dreamer@diku.dk, and Rasmus Roland Jensen
ex13@iau.dtu.dk).
My monster is a Male Viper aged 99 turns (with 10 make-up turns to go due to
a lazy autumn a year ago) based in the Eastern part of central Monster Island.
The oldest monster I know of is about 160 turns old but this is hardly any
guarantee agains elder monsters...
GROUPS
There are a number of groups in the European Game:
First we have "our" group: Eternal Void. We are based in the central part of
Monster Island (Jagged Mor Midlands) and accept any follower of Shroud. We
currently have about 32 active members. Our goals are to:
- Rebuild temples: We are currently working on our fourth and fifth temple in
cooperation with Hand of Shroud et al.
- Explore the island: Our map contains approximately 12,000 squares. We are
using a PC-program developed and maintained by Rasmus Roland Jensen
(ex13@iau.dtu.dk). The program is freeware and can for each square register
terrain, trail, far structure, named temple, other structures, creatures and
remarks (i.e. plants and non-structure data). Maps can be printed to ASCII- and
PostScript-printers (the latter is recommended).
- Engage in Holy War: We are at war with The White Knights of Kabuki and
Blinding Dawn. And (it seems) from time to time with Bad Company. Let's put it
this way: We currently have a state of ceasefire but since Bad Company change
their minds from time to time this may have changed by the time you read this.
So far we have killed at least two Kabuki Neophytes and a Kabuki Disciple.
Losses: One acolyte from an allied group.
Then there are the other groups:
Hand of Shroud.
SSS: A new group composed of mainly Danish players. Their sole purpose seems to
be not letting anybody know what their name means. They are about 20 members
and are based in the Eastern part of the island.
Bad Company: Supposed to be the toughest Fuvite group on Monster Island. The
reality is, however, somewhat different. But their leader T. Groan is great at
writing paranoid letters to the amusement of everbody else...
Fuvah Furrcats: New group formed in the Jagged Mor North region accepting only
Furrcat followers of Fuvah (hence the name). Allied with Bad Company (q.v.).
Black Knights of Shroud: Allied with Hand of Shroud and Eternal Void.
Blinding Dawn [Blinking Yawn]: Light group accepting any Kabukians and friendly
towards Fuvah-followers.
Kabuki's Legion of the North: Name says it all.
Lords of Chaos: Fuvite group.
Monster Libertation Front: Racist anti-fatblob Fuvite group based in the
Southern part of the island.
White Knights of Kabuki: Based in the Southern part of Monster Island and
accepting any Kabuki-followers.
Island Rangers: Multi-religious group.
Utterly Grotesque Legion, Inc. (UGLI): Mulit-religious group.
Hulk Hogan's Company: Plagued by internal disagreement - maybe no longer
existant.
W.I.T.C.H.: Run by the leader of MLF.
OPERATOR
The game is run by KJC Games in England. Turns are GBP 2 (2 turn-credits) and
turn-rate is 8 days. Currently no e-mail but they are working on it.
KJC Games, Clevleys, Blackpool, Lancs. FY5 3LJ, UK
KJC Games only run one Monster Island game attracting players from all over
Europe (a great deal from UK but also a lot of Danes - and one from
Australia... )
Yoy may wonder how long it takes for the turns to get out. Experience shows
that if e.g. a turn is printed and sent out on a Monday it will be received in
Denmark two days later (i.e. Wednesday). Turns are usually processed on the day
received.
MAP
Far structures and temple ruins seem to match those of the American Monster
Island. Other structures may also match - we haven't checked.
NEWSLETTERS
KJC Games publishes its own magazine "First Class" covering all their games
(It's A Crime, Warlord, Quest, Beyond the Stellar Empire and a few more). After
almost a years break a new issue came this month. It had no info about Monster
Island but a lot about Quest.
There is an official player-run Monster Island newsletter named "Message In A
Bottle". It is issued kind-of montly and editors change quite often (every four
issues it seems). The newsletter has 2/3 devoted to (loony) messages and 1/3 of
useful stuff.
The different groups have their own newsletters. Our group (Eternal Void) has
one group-newsletter and various troop-newsletters for the various troops of
the group (the group became to big to manage as a whole).
From: Craig Lindsay <CRAIG.LINDSAY@KEBLE.OXFORD.AC.UK>
Date: Tue, 11 Apr 1995 17:08:41 +0100 (BST)
Subject: Emonster
Having recently seen mention of Emonster, Monster Island Email, in KJC's
1st Class, I was wondering if you could please add my name to its mailing
list.
From: Jens Henrik Kruuse <PROJ31@IMM.DTU.DK>
Date: Thu, 30 Mar 95 12:44:39 METDST
Subject: eMonster Subscription
I am a European Monster Island player, and I spotted your e-mail address in the
KJC Games magazine, First Class. I have previously seen several copies of
eMonster but I've only been on the net for a month or so, so I've been unable
to subscribe so far.
OK, put semi-formally, I would like to be put on the mailing-list asap. I've
enjoyed the issues I've seen though they date back more than a year. (As far as
I can recall).
Furthermore, I would love to get my hands on the old issues. Can you send them
to me or do you know someone who can? I would really appreciate your help here,
as the rest of my MI group, the SSS, are counting on me to procure the files in
question.
Thanking you in advance, I remain yours
From: "Sjaak Zomer" <ZOMEROSI@BOX.NL>
Date: Tue, 11 Apr 95 19:10:32 +0100
Subject: Emonster
According to the latest 1st Class issue 16, KJC Games,UK there seems to be
a Monster Island newsletter. I would like to receive a copy of it.
From: "LARS DE GROOT" <N0769932@CPEDU.RUG.NL>
Date: Mon, 22 May 1995 12:23:21 MET
Subject: Monster_Island_Mailing_List
I read about your mailing list in the 16th issue of 1st class, and
since I have an Email-account on the university of Groningen,
Holland, I like to be on your list. I controll three monsters, which
are all three under 30 turns old. I have very little information about
the island and I would like to gain more knowledge. In 1st class they
write that subscribers receive Emonster. I would very much like to
be on your mailing list and to receive Emonster.
From: Christopher Carter <CHRISTOPHER_CARTER@O14AMIGA.DEMON.CO.UK>
Date: Mon, 5 Jun 95 07:45:31 GMT
Subject: Emonster
I would like to subscribe to the Emonster mailing list.
From: kjaatine@vipunen.hut.fi (Timo Kokkonen)
Date: Tue, 13 Jun 1995 15:15:26 +0300 (EET DST)
Subject: Emonster
Now I finally managed to mail you a joining request to Emonster.
So, err, could I join? Like Emonster U know.....eh...
+-----------------------------------------------------------------------------+
Monster Island - Germany
From: Jens Scharnbacher <SCHARNBACHER@MATHEMATIK.TH-DARMSTADT.DE>
Date: Wed, 08 Mar 1995 17:23:44 MEZ
Subject: Re: MI/help!
I will try to help you any way I can, because I like Monster Island very much.
The only problem is that I play the German version of MI, which is run by
Daydream Productions in Munich. And, of course, I think it might be difficult
for the average English reader of the eMonster Newsletter to understand the
German language. So I think I start with a short dictionary MonsterGerman-
MonsterEnglish:
Rassen Races
Dicknaser Bignoses
Fettkloesse Fatblobs
Purrkatzen Furrcats
Groblinge Mongers
Schlammtreter Mudwalkers
Nordmaenner Normans
Vipern Vipers
Knoddel Knolltirs
Klotzkoepfe Loggerheads
Bodden Boddens
Goetter Gods
Schatten Shroud
Kabuki Kabuki
Fuwah Fuvah
Geography
Westlande Westlands
Gwardon Gwardon
Blaumor Jagged Mor
Kunbar Kunbar
Sart Starth
This is (hopefully) enough for the beginning. I use double vowels like 'oe'
and 'ae' to represent 'o' resp. 'a' with two dots above, due to limitations
of my editor.
Actually, I play three monsters. One of them is a Fettkloss named Kalorix.
He is an acolyte of Fuwah, and actually waits near Drokorns Ruh (=Drokorns
Stead) for some other Fuvite monsters with whom he wishes to found the group
'Nachtvolk' (translated maybe 'nightfolk'). He is a friendly monster:
he fought only one other monster in 43 weeks. He would have fought more
monsters if he had discovered one non-empty hillock among the seven he entered
so far.
My other two monsters are both Schlammtreter. They are mother and daughter, and
they are named Lady Blackmud and Mudonna. Lady B. is for 40 weeks on the island
and famous for her relative great knowledge: she has got 180 Infos (=blurbs)
so far, which is sufficient for the first position in the German Hall of Fame
in the blurb category. She is member of the group 'Glorreiche Horde'(and I do
not have the slightest idea how to translate that, maybe Jens Krumm knows),
which is also a fuvite group in Suedblaumor (=Southern Jagged Mor). Little
Mudonna is on the way back to Gwardon; she has to hunt a few alligators to
improve her armour. The 'Glorreiche Horde' has rebuilt a temple in the jungle
west of Fistans Kontor(=Far Post).
There are more mostly fuvite groups in Suedblaumor/kunbar: the 'Drachentoeter'
(=dragons slayers) are a Fuwah/Kabuki group, and the 'Ritter der Kokosnuss'
(=knights of the coconut) consist of 90% Fuvites. I know one Schatten group
in the South, the 'Dreckratten'(=dirt rats).
From: "Jens Boelscher (CIP)" <BOELSCHE@IWI.UNI-HANNOVER.DE>
Date: Mon, 13 Mar 1995 10:02:11 CET (UTC+0100)
Subject: Re: MI/test
B.T.W. our German Game Master now starts doing business with trading
cards too... I hope that won't bother the German MI-Game.
From: a2739194@athena.rrz.Uni-Koeln.DE (Carsten Roth)
Date: Wed, 15 Mar 1995 15:06:40 +0100 (MEZ)
Subject: Monster Island Europe
During my Internet tours around the world I have found your request for
informations about Europe Monster Island games.
I read your Emonstermail in Aaron Fuegis WWW-Homepage and think it is
time to support your work with a little article:
Monster Island (german version) is run by Daydream Productions (DDP) in
Augsburg.
Each turn costs `6` Deutschmark including mailing costs for Europe.
Every 8 week-days a turn can be printed (I think it is the same in the US).
DDP ->HAD<- to make the effort to change parts of the program because of the
difficulties with the german translation; anybody who knows German
can imagine what I mean.
Ferdinand (Ferdi) who owns and runs DDP alone always reacts to problems and
questions.
I refer to problems which had occured (and occur I must commit) because
the program changes. This was very disturbing for the monsters that
were the first in doing something new, like rebuilding temples, becomming
disciples, learning spells e.g. (especially for me and my group).
But that was all negative I can say about DDP. Their service is O.K. and
Ferdi has made/makes his best to correct the problems as fast as possible.
If you want to get more information on Monster Island or DDP's other PBM
games please contact DDP:
Daydream Productions
Wintergasse 5
86150 Augsburg
Germany
You can call Ferdi from Tuesday to
Thursday between 1630 and 2100 CET: 'Germany' / 0821 / 15 88 82
And now to something more personal. I want to introduce my group:
We are the `Kabukis Junger` (Kabuki's disciples) and we have no racial
restrictions. We have already rebuilded a temple ruin in the northern
part of the Island which is our main area of activity.
I am the group's organisator not their leader becuase there exist no strict
rules. My job is to gather information, distribute it in our group
newspaper `Kabuki News`, offering the next targets (temple ruins/Far Inns/
caves) and helping members with problems. Any player may decide to do
what he wants.
Anybody who is interested in joining our group should contact me:
Carsten Roth
Hirschbergstr.9
50939 Cologne
Germany
My phone number is: `Germany` / 0221 / 44 44 18 (only in the evenings)
From: Jens Boelscher <JENS@CIP-WIWI.UNI-HANNOVER.DE>
Date: Wed, 15 Mar 1995 13:17:02 CET (UTC+0100)
Subject: German MI-Game
So I can give you a bfief description of the German Game.
The Game Master is Daydream Productions and he holds the German
license for the Game. The Game is translated into German.
Of course we have a couple of groups. I am a member of DIE RITTER DER
KOKOSNUSS (that is THE KNIGHTS OF THE COCONUT, a film by Monthy
Python). Our group has 25 mebers at the moment and I have a lot of
fun in playing Monster Island.
Furthermore the Game has it's own monthly Newspaper that is called DIE
BUSCHTRUMMEL.
From: Mischa Hagmaier <MISCHA.HAGMAIER@STUDENT.UNI-TUEBINGEN.DE>
Date: Sat, 17 Jun 1995 21:34:26 +0200 (MSZ)
Please help!!(subscribe)
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