Greetings!
Well, I am fully rested and am all set to start a new job next week. A
couple of points this issue before I get started with the usual stuff.
** NOTE TO GERMAN PLAYERS - COMMENT FROM KJC RE: GERMAN GAME **
i) I have managed to get Pipex's multiple mailbox feature working under
Microsoft Exchange so please send ALL FUTURE CONTRIBUTIONS for Electronic
Campfire to efire@dial.pipex.com and help me free my day-to-day mailbox up
a little bit. This should include address changes, additions, and removals.
Please update any web links to reflect the new email address - thanks!
ii) As I left for sunny Egypt Pipex were still having trouble getting the
Bulletin Board script to work effectively. I am truly sorry for the
frustration this must have caused. This is now apparently working - see my
welcome post. Please keep trying and send any errors to
dialspace@dial.pipex.com - keep hassling them until they get it right!
Okay, on with the web roundup...
MI General
Aaron Fuegi's WWW page for MI
http://www.bu.edu/~aarondf/monster_www/
ABM - Monster Island
http://www.abacuswave.com/pbmweb/mi.html
Electronic Campfire Archives
http://dialspace.dial.pipex.com/town/parade/abb21/efire.htm
Message In A Bottle.
http://www.geocities.com/Area51/Cavern/6771/
Monster Island Bulletin Board
http://dialspace.dial.pipex.com/town/parade/abb21/bulletin_board.shtml
Monster Island - UK
http://www.compulink.co.uk/~erebus/mi_top.htm
PBM Homepage
http://www.pbm.com/~lindahl/pbm.html
PBMNET (Last Update Oct. 96)
http://www.gamenet.demon.co.uk/
The Crossroads to Monster Island
http://users.aol.com/casbahcarl/MIhome.html
The Sunken Hollow
http://www.abdn.ac.uk/~t01bpa/index.htm#I4
TIGHTBEAM: The PBM Universe
http://www.tightbeam.com/
Yahoo! Play by Mail Games
http://www.yahoo.co.uk/Recreation/Games/Play_by_Mail_Games/
MI Groups
Blood Alliance
http://users.skynet.be/sky67777/blood.htm
Eternal Void
http://dialspace.dial.pipex.com/town/parade/abb21/ev_home.shtml
Island Rangers
http://members.tripod.com/~Cricky/rangers.htm
Shadow Cult
http://www.compulink.co.uk/~erebus/ShadowCult.htm
Shroud's Own
http://members.aol.com/BierMensch/ShroudsOwn.html
The Shadow Guardians
http://ddi.digital.net/~rroff/SG.html
White Knights of Kabuki
http://members.tripod.com/~Nubes/index.html
MI Monsters
Cricky main page
http://members.tripod.com/~Cricky/index.html
HMG's Travels in Zargnoth
http://www.thenet.co.uk/~discworld/zargnoth.html
Nazgul, member of Blood Alliance
http://users.skynet.be/sky67777/index.htm
Rumata's MI Page
http://users.cybercity.dk/~ccc2934/monster/monster.htm
Skizlum Skallaglamm in Zargnoth (US)
http://www.geocities.com/TimesSquare/Alley/6864/
Tony Austin's PBM Page
http://ourworld.compuserve.com/homepages/austin/pbm.htm
Okay, now onto the messages
----------
From: Rasmus R. Jensen[SMTP:rrj@vip.cybercity.dk]
Sent: 11 June 1997 23:32
To: Greg McDougall
Subject: Re: Electronic Campfire #13
>Heya Rasmus. I'm using your mapper (Monster Companion, isn't it?). I think
>it's ok, now after I've gotten used to it, but the ASCII printouts are
>crap. PostScript map printout doesn't seem to work, it's only lots of
>letters and numbers... Does one have to have some special software to be
>able to use PostScript printouts? Also, the version I have is two years
>old, so I wonder if there is a newer one I could get? Is it possible to
>"register" the mapper so that I can do more with it? For example the
>"Blubber" is not included with the package one can download from the
>Monster Companion (MC) page (small.zip).
Couldn't quite figure out who wrote this one, but anyway:
ASCII printouts: I developed the program when I had an old dot-matrix
printer. The printouts worked fine on that one. After I acquired a laser
printer I've had problems printing the maps. The only solution that I've
found so far is to print the maps to a file, load them into Windows Write
(or WordPad if you're using Windows 95), change the font to MS Linedraw and
then print them out from that program.
PostScript maps: GhostScript is the answer to your prayers. At least it
works beautifully on my printer. You may find it at www.shareware.com among
other places.
Registering: Not possible since it's freeware, but the newest version of the
small.zip file does include everything but a map (and some blurbs). The
programs have also been updated so it might be a good idea to upgrade. The
address of the file is http://users.cybercity.dk/~ccc2934/small.zip.
Alternatively you could visit my monster web site listed in the resources
section (Rumata's MI page). There's a link to the same file but also some
information about the contents.
Regards,
Rasmus
----------------------------------------------------------------------------
Rasmus R. Jensen (rrj@vip.cybercity.dk)
'If at first you don't succeed, skydiving is not for you'
------------------------------------------------------------------------------
----------
From: Tony Austin[SMTP:tony-austin@rocketmail.com]
Sent: 13 June 1997 02:55
To: abb21@dial.pipex.com
Subject: Monster Mapper
For the campfire:
>>I don't know what the newest version is, but
last thing I heard was that Jim Wuerch had given up playing MI nad
thereby also the programming of
MMapper.
True, he was surprised that so many people had continued to play after
ABM stopped programming for it!
>>He said he would find a anonymous-access FTP site to upload the
MMapper to, and that everyone could get it for free there... I've not
heard what the address of the FTP site was, if he ever found one, or
bothered to upload it. Does anyone out there know?
He did ask if anyone could put it on an FTP site but nobody did. I am
currently tring to get him to send me a copy so I can put it on the
message in a bottle webpage.
(http://www.geocities.com/Area51/Cavern/6771)
I will let you all know of the outcome.
>>I would very much like to have a copy of it, especially since it's
now free of charge. Could anyone please confirm this info, and please
send me a copy of MMapper if it's true?
As I say I am trying to get the latest version for MIAB online.
However, after talking to Jim, he says that if there's demand he'll
write a new version! So I suggest you all send a note to the
Electronic campfire stating that you'd love to see a new version. I'll
pass the findings on to him.
===
Tony Austin
http://ourworld.compuserve.com/homepages/Austin
tony-ta@usa.net
----------
From: Tony Austin[SMTP:tony-austin@rocketmail.com]
Sent: 13 June 1997 03:03
To: abb21@dial.pipex.com
Subject: IRC vs. AOL
For the campfire:
On another note to you AOL people, if you hear
me... Why don't you hold your meetings on IRC instead of some AOL
room? Not all MI players have access to the AOL even if they have
access to the inernet, but every "cyber-Monster" can access IRC. If
you don't know how, please contact me at malie@sn.no> :) I'd be glad
to show you.
Sounds nice but not EVRY cyber-monster has access to IRC. I am
connected by college and in theory am only allowed to access the WWW.
Java is disabled. I get access to email by the web and most other
services (ftp etc.) through email. I access the newsgroups through a
bug in the firewall. The firewall will not allow me to use any program
except a web browser through a proxy server. I don't know if there are
other people who access the net like me but I'd suggest a better place
to hold an online chat would be a HTML chat page. such as
http://ss002.infi.net:89/betachat2/login
this way all webbers can access it.
^^ Although the above named host is currently unavaiable the Bulletin Board
should provide this service once the reliability improves - getting there!
- Greg ^^
===
Tony Austin
http://ourworld.compuserve.com/homepages/Austin
tony-ta@usa.net
----------
From: CasbahCarl@aol.com[SMTP:CasbahCarl@aol.com]
Sent: 13 June 1997 13:22
To: abb21@dial.pipex.com
Subject: Electronic Campfire Submission
From: Sol-Rac Orim, The Flying Pigs of Hell (U.S. Game)
It's been one long month since our last kill, and the Mighty Herd hungered.
The Head Hog, strong in Snoutsense, took the lead. The famished faithful
flying close behind. Snorts and grunts filled the air, the skies darkened,
the ground trembled. Death and Hunger had taken wing, and there was cause for
fear throughout the land.
Suddenly, there before us, like a Dibble Dear caught in the headlights of an
onrushing Zargnothian train, stood stunned and trembling, one of the Shabby
Girls!
Squeals of delight broke out amongst the airborne multitude. A morsel to
masticate! A monster to mangle!
Praise now, all lesser creatures, the Might and Bite of the awful,
demon-spawned Flying Pigs of Hell. As one, the Hellish Herd swooped down upon
Tek'ta the Terrified. The pain! The agony! The ecstasy!
Red in claw and tooth, the Herd from Hell relished the small feast this
little monster provided. Alas, no others of his ilk came to his defense and
to our table, as they were safely hidden in their hidey-holes with the worms
of the earth.
The lower regions of hell spawned the Herd only two months ago. Death tally:
two. Next month, who will be next on our plate...?
Sol-Rac Orim, Rogue Warrior (#1323)
"Stay out of the path of this marauding swine"
-x- No Hidey-Holes, Never, Ever -x-
--------------------------------------------
THE FLYING PIGS OF HELL
--------------------------------------------
http://users.aol.com/casbahcarl/HogWild.html
----------
From: RHabekost@messerknecht.de[SMTP:RHabekost@messerknecht.de]
Sent: 16 June 1997 08:54
To: abb21@dial.pipex.com
Subject: german game - bad news !!!
Hi Greg !
Thanks for the EC13. Bad news for the german game:
All active players got a message from "The Drachenschmiede" (the company, who
runs the german MI-game), that the monsters are unable to make a turn result.
No detailed error messages or something special about the monster, players,
other monsters, etc.
I think, "the Drachenschmiede" makes a break in MI to see, how many players
want to continue playing MI. Satus today: No turn results in the german
version, the game is stopped for 1997. We hope that the game continues in
1998, but i think, the german game is dead.
We'll see it in 1998.
I hope to get the EC also in the future, so i'm up to date with the US and
GB-Version of MI.
Perhaps, i try to play the GB-Version, if in 1998 the german version is definite dead ??
Rainer
----------
From: Tony Austin[SMTP:tony-austin@rocketmail.com]
Sent: 16 June 1997 02:46
To: abb21@dial.pipex.com
Subject: MI Program Changes
Greg, Here's a little something for the campfire:
There have been a couple of changes to the monster Island program. The
first is to do with the starting of monsters. You no longer have to
wait for three other monsters when you wash ashore. The other change
is that monsters don't lose any stats when they resurrect. For full
details go to the MIAB online web pages at:
http://www.geocities.com/Area51/Cavern/6771
Unfortunately this could well be old news by the time it gets mailed
to you. I learnt about it just after the last issue of campfire was
mailed.
===
Tony Austin
http://ourworld.compuserve.com/homepages/Austin
tony-ta@usa.net
----------
From: mark wingad[SMTP:discworld@thenet.co.uk]
Sent: 16 June 1997 17:18
To: Greg McDougall; 'Aaron D. Fuegi'; 'Adam Fisher'; 'Andre Just Simonsen'; 'Andreas Mitterlechner'; 'Ari Kemppinen'; 'Carsten Roth'
Subject: MI irc
HI All
Well I`m going to set up a IRC channel on the following IRC serevr:
Server name: dragon.dal.net Port: 6667 channel: #Monster Island
If its not there you can set it up by just going to the channel.
I`m normally online weekends. This also means AOL users can join us Normal
net users to talk online. As they have there own chat rooms???
and we cannot join them!
My irc handle is Discw
I hope to see you all there...
Sorry greg for HI-Jacking your mailinglist for MI players!!!
best way for me to spread the word...
have fun
Cheers
Mark
Amiga 4000 User. 18 meg ram, 960 meg hd storage, scsi card with
CD-Rom, 4 meg gfx card, 3x Serial ports, 2x parrell ports,
33.6k modem, colour inkjet, digi & sampler and dreaming of
winning the lottery and NOT buying a IBM/PC.
----------
From: Steven Lindemann[SMTP:lindy@pionet.net]
Sent: 16 June 1997 14:22
To: abb21@dial.pipex.com
Subject: Campfire article
Jim Wuerch's Monster Mapper was the best. Not all of us are on Win '95
yet, so that Windows 3.x version is still great! Come on, Jim, get that
mapper going again!!!
----------
From: Paul Radford[SMTP:paul.radford@nottingham.ac.uk]
Sent: 18 June 1997 11:56
To: Greg McDougall
Subject: Re:
Hello Greg,
here is the e-mail address of another MI player who does not appear to be
on your list:
Christophe Jamoye (s951685@student.ulg.ac.be)
Additionally, could you please put this in the next issue of Electronic
Campfire:
From: Shagpile Karpit
To : All
KAOS is coming..........
Cheers Greg,
Paul
------------------------------------------------------------------------------
Paul "Lynx" Radford | paul.radford@nottingham.ac.uk
Department Of Immunology | CCG: Galactic Empires, Mythos.
Queens Medical Centre | MI (UK): Lynx, Disciple of Shroud & SSS member
Nottingham, England | : Shagpile Karpit, <it's a secret>
(+44) 0115 9249924 ext 43494 | BITS (UK): Tournament Referee & Representative
------------------------------------------------------------------------------
BITS Referee's : "We are never outgunned"
------------------------------------------------------------------------------
----------
From: PSykes6420@aol.com[SMTP:PSykes6420@aol.com]
Sent: 29 June 1997 04:55
To: abb21@dial.pipex.com
Subject: Electronic Campfire Entry - Temple request & Digging
Hello All,
I run Fearless Fred (6076) in the UK game. He is a member of Kabukis Legion
of the North and we have a newly rebuilt Temple to sanctify but not enough
members to do it. The Temple is NE of Blazing Arrowhead. Are there any nearby
Kabukites out there who want to help out? If so, please email me.
I have been working out how many action points it takes to dig a hole from my
digging exploits (when I was low on spell points) and here are my
conclusions:
Terrain / Digging Implement / AP's per hand dug
High or Low Hills / Iron Shovel / 2.25
Sticks or Sand & Palms / Iron Shovel / 1.5
Jungle / Iron Shovel / 3
TTFN,
Philip Sykes, proud owner of Fearless Fred the Mudwalker
----------
From: KJC Games[SMTP:kjc@kjcgames.com]
Sent: 2 July 1997 07:44
To: abb21@dial.pipex.com
Subject: German MI
Greg,
The contract the Germans have for Monster Island is with ABM, as you
probably know. We have never had any contact with them. KJC now does all the
program updates for ABM and we also help them with their day to day running
with any problems or bugs they find in the game. I don't know what they have
planned for the German end of things.
We would willingly take any German players who would like to come across to
our game. I doubt it would be possible for them to take their current
monsters althoughh if there are enough players willing to transfer, we may
consider doing this. We would also honour the credit they have in their
Monster Island positions.
The draw back from their point of view is that it is only in English and
most of the players are English although there are a number of Germans
playing. On the positive side, they will get a game which is completely up
to date with all updates, more so even than the Americans. Our game also,
with Kim Hansen, now has a regular game newsletter.
On a different front, we have plans for a number of changes to Monster
Island in an effort to make the game much more popular. Some of these have
been detailed in the new Newsletter which has just gone out. More will be in
the new KJC news which should be out in a couple of weeks time. In all, it
should be an exciting time for Monster Island players. Enough said!
Kevin Cropper
------------------------------
Finally, just the one bounce last month - does anyone have a new address for:
Neil.Slater@Almac.co.uk
------------------------------
Well, that's it for another month! Keep the contributions coming in - and
please use the new address as I'll be able to just log on and produce the
newsletter in a single sitting!
--
----------
Greg McDougall
efire@dial.pipex.com
----------
|