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Flee Fast

Flee Fast

VerNoSpellFormatSpell PtsAction PtsUsed
 832Flee Fast 400 
If you're a disciple who wants to avoid combat with other monsters then issue the CAST SPELL Order: C 832. This Defensive Battle Spell will help you to flee from combat with any monster, immediately after casting it. The down side for this spell is the 40 Spell points used every time it is cast, so only the most powerful of disciples, or a priest, could sustain its use.

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